Wednesday, November 14, 2012

Gladiatrix III - Week 25 Update

I'm backtracking a little since I don't have an interesting screenshot yet for what I'm currently working on. This is the Warden of Dreams. He has a cool look, so I decided to use him. He's rockin' the Dreamscape! 

  • I hope to be done with the whole Dakari tribe segment of the module soon. I feel like I've been working on it for way too long. I have just one more scenario to put together for it and then it is off to the elven lands. That's the part I've really been looking forward to building!
     
  •   On a side note, I was interviewed on the Neverwinter Nexus for module of the month. Here's a link to the interview if anyone wants to see it:
    http://neverwinter.nexusmods.com/news/44/

Wednesday, November 7, 2012

Gladiatrix III - Week 24 Update

You've been challenged to fight in the tribal arena to prove your worth. This could be a critical step in earning their respect and trust in hopes of potentially gaining an alliance with them. The Dakari are known to have some of the mightiest warriors in all the lands. How will your team fare against them?

 

Wednesday, October 31, 2012

Gladiatrix III - Week 23 Update

The Dakari water supply is poisoned. Sierra's mission is to find out what is causing it. The Dakari were able to craft a special helm that allows for underwater breathing, but if removed, drowning might occur. Dangerous aquatic life could threaten the mission, so the companions must be on full alert.


Wednesday, October 24, 2012

Gladiatrix III - Week 22 Update

 
I didn't get much accomplished this week. Sometimes life gets in the way :) This is a tileset I found and I'm toying with the idea of using it as my dreamscape. The only thing slightly disappointing about it is that some of the floating objects are grayed as if the graphics aren't getting picked up. There's also a big ugly gray polygonal section towards the bottom where the graphics don't seem to be happening. You can see a little of it by Sierra's feet. Other than the graphic holes, I really like it because it gives the ethereal feel that I'm looking for. I might see if I can clean the hak file up a little but I don't want to spend too much time on it. I think that people who are just playing my module for the enjoyment factor will appreciate it for what it is. Those who like to pick things apart will probably down vote me because it has a few graphical flaws :(  So it's up in the air if I'll end up using it.

Wednesday, October 17, 2012

Gladiatrix III - Week 21 Update

Members of the Dakari tribe have been plagued with terrifying nightmares of late. The tribe's shaman has managed to open a portal into the dreamscape. Do you dare enter and come face to face with these horrors?
 

Wednesday, October 10, 2012

Gladiatrix III - Week 20 Update

Upon arrival to the Dakari tribe, Sierra and her companions are taken to the very secure Southwest Quarter to stay as guests. They seem to be having difficulty gaining their very important audience with the Dakar, their leader. There is general distrust because Sierra and her team are from the realms. As a courtesy the Dakar sends his daughter, the Dakina, to greet the weary travelers (Dakina is the same as princess in the realms). She is polite, but what's it going to take to gain this critical audience and warn of the threat to come?

  •  There is a new series in development that is worth mentioning. Demonheart is being developed and will be an adult module with a female protagonist... and sex =) It looks like the module will be darker than mine, but very maturely portrayed. The blog is very polished. Check it out. There aren't many of us out there still making modules for NWN so I'm happy to see another one that looks so promising.

    http://demonheartnwn.blogspot.com/

Wednesday, October 3, 2012

Gladiatrix III - Week 19 Update

A path of devastation lies before Sierra and her team. A single creature caused this massacre. What could it possibly be?

  • Currently working on Sierra's encounter with the Dakari tribe